#pragma once

#include "FileManager.h"

class Sector{
	public:
		Sector(const char *file, int type, int w, int h);
		~Sector();
	
		void Create();
	private:
		FileManager f;

		const char *file;
		int type;
		int w;
		int h;

		std::vector<std::unique_ptr <TileEntity> > tiles;

};